


Trade routes now cannot be profitable unless the price is lower in the exporting market than in the importing market. Trade Routes now trade using market price, rather than a computed difference between pre- and post-trade prices.Markets now have a Land Trade Capacity, which allows trade routes between adjacent markets to trade a limited number of goods without needing to use convoys.Complete overhaul of the Taiping Rebellion / Heavenly Kingdom event chain, including a new Journal Entry and event, a custom government form, historical characters, unique Interest Groups, new law setup, and plenty of fixes and balance changes.New Journal Entry, Decisions, and events pertaining to Russo-Chinese Border conflicts, the Beijing Treaty, and the Chuguchak Protocol.New Lens interaction and context menu options to reset the Production Methods of a state, building, or building type to national standards.Defeating a Native Uprising no longer instantly annexes them, but instead creates a Colonization Rights pact which speeds up colonization of that country for 5 years.Command Economy now makes it so all private sector buildings have only government shares, and only pay out government dividends.

#Victoria 3 dev diary 2 update
The planned release date for the update is Monday March 13th, at 10:00 Central European Time. Many of you will have already experienced 1.2 in our Open Beta and will recognize many of these new features, improvements, and bug fixes, but there's a substantial number of things in here that were not in any of the three beta releases (or which were too niche for most to notice), so I expect that even beta players will find a few gems in here! Hello and welcome! Today I will be going through, or perhaps more accurately infodumping, everything that has happened for Update 1.2.
